Child of Eden is a rhythm action game created by Tetsuya Mizuguchi. It serves as a prequel to the classic cyberpunk game Rez.
You journey through a kaleidoscopic matrix representing an infected cyberpspace, cleansing targets which produce melodic sounds upon destruction.
As was the case with Rez, Child of Eden is presented as an experiment on synesthesia, integrating sound, vision and touch in one seamless experience. Combine this using the Xbox Kinect controller and 3D compatability, the game takes interactive digital art to a new level.